Choose a viewing area
Pick a side or corner of the stands to look around from that area.
Choisissez une position dans la visionneuse, puis épinglez-la ici.
Choisissez une position dans la visionneuse, puis épinglez-la ici.
Choisissez deux positions différentes à comparer.
Guide des lieux disponible dans anglais
Okinawa Suntory Arena is an indoor arena in Okinawa City, Japan.
The 3D basketball setup places retractable rows and courtside chairs around the court using the team’s seating map. Tread heights are approximate. Look up 8,732 numbered places by section, row and seat. Compare viewing directions first, then move through the stands on the same side.
Pick a side or corner of the stands to look around from that area.
Move from the front to the back of the stands to compare the angle and height. Ticket lookup requires a verified map from section, row and seat to viewing position.
Two positions on the same side are about 36 m and 54 m from center court.
Both views share the permanent stands. The basketball view adds the court and baskets. Event seating and capacity can vary.
End-line positions look along the court. Sideline positions look across toward both baskets.
Compare how each direction frames the court.
Every position uses the same distance reference so you can compare views.
Move up the same side and observe how the two ends of the court come into view.
Conditions de visualisation · 170 cm · Assis · 1×. Les deux positions utilisent les mêmes paramètres.
Compare two directions at the same viewing height.
Keep your viewing direction and compare two positions in the stands.
Utilisez la recherche de billets ci-dessus pour trouver la section publiée, la rangée et le numéro de siège. Les vues 3D disponibles montrent la section générale.
Open a viewing position, turn on Look around and rotate the view.
Distances run from the selected viewing position to center court in the basic layout.
Compare two positions using the same viewing conditions.
Compare the angle from two sides, then try the same side at a different height.
Your height and viewing posture set the camera's eye level.
Distances are measured from each viewing position to the center of the layout.